CoachGrabowski
Targeted Attack: Using Tempo as a Weapon
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Now Playing: No play instructional
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  • Chapter 1: Introduction
  • 1

    Introduction to Tempo
  • 2

    Tempo example vs. Otterbein
  • Chapter 2: Setting up procedure
  • 3

    Setting up procedures to attack a defense
  • 4

    Procedures- Signal System for Pro Style Pistol
  • 5

    Substitution procedure
  • Chapter 3: Speed it up
  • 6

    Speed it up
  • Chapter 4: Fast
  • 7

    Run it instructional
  • 8

    Bounce Tempo Instructional
  • 9

    Bounce to Bunch example
  • 10

    Bounce causing misaligned safety
  • 11

    Bounce with motion
  • 12

    Check tempo instructional
  • 13

    Check tempo example
  • 14

    Check tempo false cadence
  • Chapter 5: Faster
  • 15

    Faster
  • 16

    Indy instructional
  • 17

    Indy example 1
  • 18

    Indy example 2
  • 19

    Indy example 3
  • 20

    Order instructional
  • 21

    Picture board overview
  • 22

    Picture board construction
  • 23

    Oregon Ducks picture boards
  • 24

    picture boards
  • 25

    Same instructional
  • 26

    Same example
  • 27

    Word Instructional
  • 28

    Word Tempo example
  • Chapter 6: Fastest
  • 29

    Fastest
  • 30

    Again Tempo Instructional
  • 31

    Again tempo example
  • 32

    Flip instructional
  • 33

    Flip example
  • Lesson 34:
    No play instructional

     view description
    • With No Play we get to the ball with the same sense of urgency as Again or Flip.  No Play allows us to have a tool to catch the defense off guard and use cadence as a weapon.  It is also a way for us to get out of a series of Again or Flip plays and change to something else.  More often than not, because we were getting to the line and immediately snapping the ball, we are able to induce the defense to encroach.

  • 35

    No play example
  • 36

    Three Tempo Instructional
  • 37

    Three Pass Run Pass Example
  • 38

    Three Run Run Pass
  • Chapter 7: Slow it down?
  • 39

    Slow it down?
  • Chapter 8: Slower
  • 40

    Slower
  • 41

    Look example
  • 42

    Look instructional
  • 43

    Double look instructional
  • 44

    Kill tempo instructional
  • 45

    Kill tempo example
  • Chapter 9: Slowest
  • 46

    Slowest
  • 47

    Milk it instructional
  • 48

    Huddle instructional
  • 49

    Jump pass
  • Chapter 10: Implementing tempo
  • 50

    Implementing Tempo
  • 51

    Setting up a communications system
  • Chapter 11: Game planning tempo
  • 52

    Game Planning Tempo
  • 53

    jump after 1st
  • Chapter 12: Exploring tempo
  • 54

    Exploring Tempo Ideas
  • 55

    Coverdale "inbounds" procedure
  • 56

    Jump instructional
  • 57

    Chaos
  • 58

    Alternative Communications Example
  • 59

    Boards Communications System
  • Chapter 13: Getting started: Tempos for any offense
  • 60

    Tempos for Any Offense
  • 61

    Getting started - must have tempos for any offense
  • Chapter 14: Perspective: The greatest reason for being uptempo
  • 62

    Perspective: The Greatest reason for being uptempo
  • 63

    Tempo Example - 3 Procedures used

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Targeted Attack: Using Tempo as a Weapon

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